Gaming Insider » Blog Archive » More Than Game Play: Far-Reaching Effects For ‘GTAIV’ Launch
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links for 2008-04-22
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Second Life Music, Grand Theft Auto IV
http://francisanderson.wordpress.com/2008/04/19/links-for-20...Far-Reaching Effects For ‘GTAIV’ Launch
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IT blog: games, gadgets, downloads
http://www.blog4it.comOne week from tuesday, “Grand Theft Auto IV” hits the stores, and it will be one of the biggest pop culture events of the year. Analysts predict it will sell roughly six million copies in the first week, smashing “Halo 3″’s current sales record, and potentially becoming the biggest entertainment release in
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Great New Press Links!
http://www.watchtheguild.com/great-new-press-links/ve continued to get a lot of coverage in the media, here are what a few more fancy people have to say about “The Guild”! Television Week’s Greg Baumann mentions us as an example of the “webshow renaissance” on Beet.tv Gaming Insider mentions us as a way to reach the gaming niche audience (but mentions rightly that big sponsors haven’t approached us individually about direct funding. PBS’ Mediashift includes us in the few shows on the web worth watching!
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Digital Bits
http://h150586wp.setupmyblog.com/?p=26they can produce games for EA to reside on Facebook and other social networks. This is a smart move since EA can leverage developers who already have experience creating Facebook applications in a field that is hard to get into and changes quickly. (MediaPost) Agencies are in for “A World of Hurt” According to Forrester’s new report, advertising agencies are not prepared for the future - there is currently no “connected agency.” There is one fact that is driving the need for agencies to change
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MediaPost Publications Home of MediaDailyNews, MEDIA and OMMA Magazines
http://publications.mediapost.comVideo Action = Candidate Traction? Mar 26 Online Publishing Insider Who Are The People Behind The Numbers? Mar 27 Party Like It's 1999 Mar 20 Overcoming The Unpleasant Stigma Of In-Text Ads Mar 13 Gaming Insider Paramount Joins The Game
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A New Challenger Approaches
http://www.menfromsky.com/2008/03/28/a-new-challenger-approa...the mimeographed movie tie-ins that get stamped out by the less illustrious members of our profession. Cynically, it could also just mean they don’t want to pay someone else to develop the things, so they can keep more of the potential profits. Via Gaming Insider.
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Console Wars: Sony (Surprisingly) Leads While Xbox Cuts Prices
http://www.lagxbl.com/forum/showthread.php?t=12894&goto=newp...Console Wars
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Xbox 360 Games
http://ejwk.com/xbox-360-gamesIxnay On Long Play?
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EA Blueprint Targets Indie Developers
http://thegamedame.com/?p=367s Majestic. Alan Yu, EA Los Angeles’ director of artists and the Hollywood agency CAA are also backing the project. So why is EA providing the brains, money and support to develop new games for social networking sites? According to MediaPost’s Gaming Insider